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Dec 26, 2011 #lord reputation type, for commentaries #'Martial' will be twice as common as the other types lrepnone = 0 lrepmartial = 1 #chivalrous but not terribly empathetic or introspective, - eg Richard Lionheart, your average 14th century French baron lrepquarrelsome = 2 #spiteful, cynical, a bit paranoid, possibly hotheaded - eg Robert Graves' Tiberius, some of Charles VI's uncles lrep. I reckon that there are several different 'eligible maidens' personality types: Loves to hunt and ride Romantic dreamer Conventional Highest moral standars Determined to marry well I'd like to know how the personalities influence the gameplay. I've also read something about getting the wife. Sep 14, 2019 Mount and Blade Warband Cheat 2019 list with all new updates and tweaks. To enable the cheats you need to select Configuration in the Game Launcher and then click the Enable Cheats box. Below is the updated list of cheats for Mount and Blade Warband along with God Mode Character build. Companions in Gekokujo are similar to native Warband. They all have unique backstories and stats. The stats of companions can be quite high, for example George starts with a 7 in trading while starting much a much lower charisma than is normally possible.
Mount & Blade: Warband, the stand alone expansion to the action RPG Mount & Blade, has gained some serious attention from players since its launch. And, the game is showing no signs of slowing down. If you are new to Mount & Blade: Warband and want to improve your skills, check out the ten tips provided below.
1. Recruit Lords
There is an upside and a downside to recruiting lords. However, it is almost always worthwhile to recruit them rather than ignore them.
Recruiting lords to your cause will greatly increase your chance to achieve victory. More allies means more power. That being said, you will have to give some of your lands to your lords if you want to keep them happy. Consequently, recruiting lords can be a costly endeavor.
Still, you should try bolstering your allies if you are finding things a little too difficult.
2. Don’t Elope
Marriage is complicated and the consequences can be dire. If you don’t seek permission from the family before courting the bride to be, then you’ll have to elope.
If you elope you’ll become enemies with her relatives, including her father. The proper way to do it is to build favor with her relatives and then court her with visits, poetry and tournament wins.
If you’re not of noble birth, you’ll need to grind to get into the feasts to even introduce yourself to these characters. That is only for males though.
Females simply need to find the lord they wish to marry and request to cement the alliance to their house. You’re not going to do this early in the game, as it requires building relationships with your future in-game husband. Do note that doing so will grant you vassalage in the faction he’s affiliated. That involves too large of a mechanic to discuss here, but it basically means you get their poorest village and their friends and enemies.
3. Control Your Troops
It seems obvious, but it is still a critically important tip. When you begin warring around within Mount & Blade: Warband, do not let your troops rush in chaotically. You are going to want to reign them in and order them accordingly. Otherwise, your enemy will easily be able to take advantage of the chaos and overwhelm your troops.
Once battle begins, double tap F1 to order your troops to halt. Then, press the backspace button to pull up the order interface. From there, you can delegate your troops to your will. You can move troops to advantageous areas on the map, or you can split them apart to form a pincer movement against your enemies. Whatever the situation calls for, make sure to take advantage of the command options to ensure your victory.
4. You Are Not Using the Lance Enough
Experience in Mount & Blade: Warband is based on damage dealt. Consequently, you are going to want to fight enemies from horseback. The boosted speed from the horse will help boost your damage.
To fully utilize fighting from horseback, you are going to want to use the lance early on. This weapon is one of the easier ones to use and will get you a bevy of kills early on in the game. After you’ve earned some experience, you can upgrade from the lance into something more your own style.
5. Want to Speed Up the Map? Don’t Worry. You Totally Can.
The map in Mount & Blade: Warband moves at a brutally slow pace. If you don’t want the map to eat up a chunk of your playtime, then you are going to want to listen up.
Many players will go hours and hours playing Mount & Blade: Warband without realizing that you can speed up the map. Luckily, it’s quite easy. The only thing you need to do is hold the Control and Space Bar buttons simultaneously. This will speed things up wonderfully.
6. Need More Renown? Hunt Down Bandit Gangs
Renown is incredibly important in this game. Consequently, you are going to want to remain in high supply at all times.
One way to earn Renown is to win lopsided battles that are not in your favor. This sounds difficult, but it is not always the case.
Grab your horse and lance. Then, go riding. Track down a group of bandits and begin circling them. Circle the bandit gang from far enough away that you can avoid taking damage from their archers, but close enough that the archers will try to hit you.
Keep circling around the bandits until the archers run out of arrows. Then, start picking off the bandits one by one with your lance. Simply rush in and strike a single bandit. Ride away and circle back. Then, rinse and repeat.
This process can seem tedious, but is an easy way to gain Renown. After some practice, it will likely only take a few minutes to wipe out a small bandit gang. Logmein rescue for mac download.
7. Keep Your Morale Up
Moral effects a number of things, including your soldiers’ likelihood that they will stand their ground in battle and your speed. If your morale gets too low, then your troops will desert you.
Once again, this is a factor that generally doesn’t go noticed until it is already too late. Boost your morale by providing a greater variety of food to your fiefdom and by winning battles for your people. Beyond that, make sure your companions are compatible with each other. If not, your companions can quickly tank your morality score.
8. Get Your Strength Up First
If you want to unlock high quality armor and weapons in the late-game, then you are going to need to meet each item’s strength minimum. In order to unlock all of the armor in the game and several high quality weapons, you will need to have nine strength. Make sure to get your strength score up so you can take advantage of all the game’s awesome loot.
9. Check Your Controversy Score
You will make several decisions along the way while playing this game. Some of those decisions will be considered controversial. The more of these decisions you make, the higher your Controversy score will rise. Once your Controversy score becomes too high, other factions will grow increasingly hostile towards you.
At first, this score may seem irrelevant, as it only really comes into effect once it’s too late. Be proactive by regularly checking your score to make sure it doesn’t reach critical mass.
10. Keep Up Appearances Before Establishing Your Own Faction
There are three values you need to keep in mind before establishing your own faction, being Renown, Honor and Right to Rule. If any of these values are too low when you establish your new faction, then other rulers will classify you as a rebel force. This will lead to overwhelming conflict.
Try to boost these values to 50 before establishing your faction in order to avoid excessive conflict.
Diplomacy, with nothing left out. Versions 4.3 and 3.3.2Wife as a Companion updated to allow more personalities to join, and with a failsafe if the wife gets captured so as to not get stuck with the wrong dialogs.Aristocracy creation: families in native span factions, which mixes families across borders in native but causes trouble in the 6 race, 13 faction landscape in Phantasy 2018. Families are created differently, without crossing faction boundaries AND without creating 'orphans'. All kingdom ladies have fathers/brothers/spouses/or female kingdom lords (as sisters) to ask permission to court. No more having to elope.Trade, Economy, and Enterprises: the opportunities to speculate in raw goods such as salt, iron, furs, and silk have never been so plentiful. Enterprises pay well, there exists banking services (but with higher interest payments and fewer exploits than you might remember) at the four ways inn, and trade routes that Guspav missed for all the exotic factions were remade so that all factions send kingdom traders correctly throughout the lands.Auto generated scouts, patrols, and traders: These exist, but in lower numbers than you might recall from other mods, in order to control the total party count. Movement is thus kept very smooth and with no stutter (on reasonably powered PCs), even with the player selecting fast moving wait time.Adjusting the game to fit your PC: wait time is adjustable in camp menu 'Phantasy settings'.Need more recruits?
Talk to prisoners to recruit them. They might decide its better than the slavers.Thinking of parading your motley party chock full of racial enemies down main street of that town just ahead? Think again - prejudice against some races may have the town or castle doors shut tight in your face. With 6 races and another two virtual skins (factions that have special likes and hates), everybody doesn't like somebody. Or really be a pariah, and choose to be a Necromancer, with most of the map giving you the bum's rush.Tired of being confined to 3 evil factions, but you're a magic using Drow?
Warband Personality
Slip your way into the mageocracy - where they respect power, not just alignment. As neutral as can be, except the Blazing hand dislikes them. Thinking Diplomacy randomly allies strange bedfellows? Alliances between traditional enemies break up much sooner than usual; while long time allies tend to form more stable partnerships. Recruiting is easier in villages that don't have a bias against the make up of your party - and helping the village out during an epidemic is perhaps the fastest possible way to grow good relations with a village.Take everything you THINK you knew about Phantasy Calradia, 2014 edition, place it gently in the fireplace, set it on fire (safely and carefully), and use it to heat your home this winter.
There is nothing familiar about Phantasy 2018.Faction viewer capable of showing more than 7 factions: Yes, but I broke this into two views - one for factions 1-6 and one for 7-13Tree viewer for troops: one was not sufficient to show ALL troops including every kingdom lord, every companion, and every kingdom lady in real time. Nor every mercenary and bandit troop. Nor every king and queen, every pretender, and even you the player. Instead, 3 viewers show ALL of these. You can see what they carry, the stats, their special abilities, if they can dodge well, all their capabilities at a glance.Added tools for monitoring the player skills, prejudice, trade routes, total parties on map: of course.Crafting: 75 newly added recipesCombat changes: Dodge is limited by a timer, so no more ninja that can't be touched dodge spam. If the target is lucky enough to dodge once, they won't be dodging again for some seconds.
Dec 22, 2018 - Bannerlord, the highly anticipated sequel to Mount and Blade, still doesn't. Ways that Bannerlord's personality and reputation system comes into play. Mount & Blade II Relies Even More on CPU Usage Than Warband;. Oct 8, 2017 - I read on the wiki that certain dialogs show a lord's personality. I want to pick the 'nice' dudes so that I can give fiefs to people and they don't.
They also can't dodge spells and summoned weapons, nor gunfire - although firearms are rare, found only in the Dwarf faction. You can MAKE a pistol, but you can't make the ammunition. So for better or worse, you won't be handing every squad member a firearm anytime soon.Stealth attacks: originally needing an overhead of 48 instructions per swing just to decide whether or not the attack qualifies as a stealth attack, this now happens within 16 instructions.Cleric and mage spells: generally each mage or cleric impulse had every agent in battle checked to see if they were mage or cleric classed, and when so they cast spells. For large battles, this is extremely inefficient. Each spell that was cast (for mages) used around 800 instructions looping to find the clothing worn and gave some magnifiers or weakening to the damage, and there was some concern that equipping more than 1 type of staff gave bonuses for two staves. All of that is rebuilt from scratch. Every mage or cleric is placed onto a list at the moment they spawn in battle (as reinforcements etc) and from there only the correct list is walked tolet each mage or cleric do their thing.
The other 2/3rds of the agents standing on the battle field are no longer checked, saving time. Quite a bit of time. Those 800 instructions looking for clothes?
Mount And Blade Warband Change Personalities
Now as little as 8 instructions and a worse case of 40 instructions. Most of time wasted in checking worst case is done now at agent spawn, where magic user items are juggled so that future checks complete sooner, by controlling what slots have the staff and where a spell is put and what if the user enters battle with a spell intermediate they cheat bought from items. Its all handled. Every second in the original, every agent would be checked, around 20 times, by various loops looking for certain rare cases - special gear, attacks by mounts, spells counting down until they wear off, and so on. This completes fairly fast for tiny battles of perhaps 30-40 per side, but this is absolute EPIC FAIL for battle size 150 and up. Now timers are spread out, some every 2 seconds, some every 3 seconds, some 7 seconds, many are even longer. The result is instead of stacking so much to do that battles stutter, battles stay smooth by spreading the processing over time so that sudden peaks in bandwidth needed don't cause stutter, except during reinforcement waves and each 43 seconds or so during list cleanup, where there is a slight stutter in very large battles.
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Mount And Blade Bannerlord
The main open issue for delay at loading battles is actually the old TLD models accompanying Elves and Drow (and possibly, Dwarves). Paladin auras, cleric flame strikes, spell book and prayer book issues: considerably cleaned up. Auras now give a visual clue when they go off; flame strikes were improperly doing 40 points damage less to enemies and were not charging faith points; they consumed faith points even if no enemies were in range, and when 1 flame strike went off the rest of the team stopped making flame strikes.
Mount And Blade Warband Mods
Mount And Blade War Band Personalities
Mount And Blade Lords
The Firestorm point blank effect was incorrectly single target limited, making it a more expensive flamestrike. Now it correctly is an AoE. Costs of cleric spells in terms of faith points are adjusted to make clerics more viable compared to magic users in terms of faith point recovery and utility.Auto calc and magic users/clerics: Finally, yes.